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Rule Changes for 2006
Posted: Mon May 15, 2006 9:00 am
by Gordon Gekko
Greg - Any chance of getting a link on the frontpage of the website that summarizes Rule Changes for 2006. that will make it easy for everyone to know what has changed. thanks.
Rule Changes for 2006
Posted: Mon May 15, 2006 11:09 am
by Greg Ambrosius
Originally posted by Gordon Gekko:
Greg - Any chance of getting a link on the frontpage of the website that summarizes Rule Changes for 2006. that will make it easy for everyone to know what has changed. thanks. I don't think we have many. I'll look into it to see what we agreed to. KDS was one of them. Defensive scoring was another update. Changing of playoff teams in the auction leagues. Did I miss anything?
Rule Changes for 2006
Posted: Mon May 15, 2006 3:17 pm
by Gordon Gekko
i'd suggest making the draft champions have another roster spot or two. it's no fun when your players are hurt or on bye (esp this year with the condensed byes). playing 4th tier players is better than playing no one.
Rule Changes for 2006
Posted: Mon May 22, 2006 1:54 pm
by mikeybok
Originally posted by Gordon Gekko:
i'd suggest making the draft champions have another roster spot or two. it's no fun when your players are hurt or on bye (esp this year with the condensed byes). playing 4th tier players is better than playing no one. I agree, 25 was better than 24, how about 26 this year ... if nothing else ... it's an even number so the first pick alsoi gets last.
Rule Changes for 2006
Posted: Mon May 22, 2006 3:28 pm
by Gordon Gekko
Originally posted by Ugly Yellow Tomatoes:
I agree, 25 was better than 24, how about 26 this year ... if nothing else ... it's an even number so the first pick alsoi gets last. double agree. let's get this done. i'd be willing to add a couple more roster spots. what is the downside. it could only enhance the Draft Champions experience.
Rule Changes for 2006
Posted: Tue May 23, 2006 3:51 am
by Greg Ambrosius
Originally posted by Gordon Gekko:
quote:Originally posted by Ugly Yellow Tomatoes:
I agree, 25 was better than 24, how about 26 this year ... if nothing else ... it's an even number so the first pick alsoi gets last. double agree. let's get this done. i'd be willing to add a couple more roster spots. what is the downside. it could only enhance the Draft Champions experience. [/QUOTE]I don't disagree at all. It's more fair to have an even number of rounds so that nobody gains an edge. I should have thought of that last year when we added one more round.
Rule Changes for 2006
Posted: Tue May 23, 2006 10:15 am
by Gordon Gekko
Originally posted by Greg Ambrosius:
I don't disagree at all. It's more fair to have an even number of rounds so that nobody gains an edge. I should have thought of that last year when we added one more round. awesome. any way to get to 28? that's an even number.
Rule Changes for 2006
Posted: Tue May 23, 2006 10:34 am
by mikeybok
Originally posted by Gordon Gekko:
awesome. any way to get to 28? that's an even number. Ya know Gekko ... at some point adding too many players will take some strategy out of the process by allowing everone to back up all their players.
Some strategy takes place with what to do with your 25 pick! Do you back up your RB's, your backup for your second QB, a third string backup QB for Brad Johnson, do you pick up an extra TE or do you take a flyer on a 9th WR? I would hate to think we just pick till all of those things are accomplished. Are you sure more than 26 is better? I was a huge advocate for 26 ... but I am thinking any more takes strategy out of the process.
UYT
Rule Changes for 2006
Posted: Tue May 23, 2006 1:24 pm
by Gordon Gekko
Originally posted by Ugly Yellow Tomatoes:
Are you sure more than 26 is better? I was a huge advocate for 26 ... but I am thinking any more takes strategy out of the process.
UYT 2 weeks this year with 6 teams on bye weeks. couple that with injuries and good luck not taking any zeros.
wit that said, 26 is better than 25, and is a good place to be in 2006