Originally posted by Greg Ambrosius:
quote:Originally posted by 3INTBOY/BFDFANTASY.com:
Greg/Tom,
I am just verifying the software change to allow a Flex player to be "moved" around and not locked in as it was last year. It's not in the rules, but I don't know that it needed to be.
I would just like to be sure that change is included in the event. I believe it's an important improvement to your event.
Thanks,
3' I brought this up with STATS again. I'll let you know when this is finalized, but we should have this available in 2006. What this would do is allow you to have a little more flexibility during the weekend of games.
I see another contest is allowing you to change your starting lineups five minutes before gametime. You must have had some influence there, Lou. [/QUOTE]Throwin it around where I can Greg!
Hope all are remembering our Fallen Veterans today!
And how MUCH WE ALL OWE THEM!
God Bless them all and their families,
3'
Greg/Tom: Rules Question
Greg/Tom: Rules Question
Originally posted by Gordon Gekko:
quote:Originally posted by Nag':
I definitely remeber Greg acknowledging this as a software glitch and that he would correct it for 2006. I'm sure he will. what he said [/QUOTE]In defense of Greg ... I don't agree that this was a software glitch where something went wrong ... but a situation that required forsite with the current software in use ... just like many other software packages out there. It will be nice for those who don't think to activate their late players in the flex position.
(Seriously ... I just had to post a counter point because I am just freaked out by seeing Nag and Gekko get along so well ... even if on only one point!)
Good improvement Greg!
UYT
quote:Originally posted by Nag':
I definitely remeber Greg acknowledging this as a software glitch and that he would correct it for 2006. I'm sure he will. what he said [/QUOTE]In defense of Greg ... I don't agree that this was a software glitch where something went wrong ... but a situation that required forsite with the current software in use ... just like many other software packages out there. It will be nice for those who don't think to activate their late players in the flex position.
(Seriously ... I just had to post a counter point because I am just freaked out by seeing Nag and Gekko get along so well ... even if on only one point!)
Good improvement Greg!
UYT
Hakuna Matata!